Wednesday, July 22, 2009

Mermaid Torso

So I have been working on the torso but I used way to many polys so I am currently reducing the number. I am removing the belly button entirely and I plan to texture it on later in the process.

Mermaid Face

So I started my mermaid character and thus far I had to make the face and jaw line more squared off to match my concept drawing. I dont have a lot of polys so I plan to do something different with the hair.



Squared off face


Oval face
So I am hitting Midterm review and this is what I presenting for it. I talked with my mentor and some more work will have to be put into its textures and bump maps. I will also be taking out the matte painting I put in the background since it takes attention away from the seahorse model. I plan to also try a new light system that I hope will help bring out the depth of the model.



Bump Maps

Here is my bump maps for the seahorse character. Since I picked a seahorse that did not have a lot of ridges I decided to go with a more rough appearance like you would see on coral.





Textures

I had to decide on a color for this character and my mentor Bil was right I really should have done a color test board earlier. But I checked out a lot of different reall Seahorse colors and decided to follow the one shown below.