This blog will provide a ten week review of two character models I will be doing in 3dsMax. Both characters are from an underwater game concept I have been working on.
Wednesday, July 22, 2009
Seahorse Wings
I was working on the back main fins (wings) for the seahorse and I may try to use an opacity map or bump map to give them more design. I have tried two different types of wing styles but so far this is the one I am sticking with.
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